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Home: Isadora: General:
Using Table as an array or coll?

 

 


JJHP3
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Feb 24, 2008, 9:50 AM

Post #1 of 2 (728 views)
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Using Table as an array or coll? Can't Post

Hello All

I'm mentally stuck between Max/MSP and Isadora on the issue of Tables. Do people use lots of tables? Here's what I'm doing and my solution in Isadora:

I want to have a bin, say, of 30 audio files playing back in a quadraphonic system. Each of those files needs a pan setting, a volume setting and a router number for sending to an effect. Is using 3 Tables of 30 values each an OK way of accomplishing this? I would then trigger the sound file number as well as the 3 Tables each selection.

In Max, I'd use a "coll" object and unpack the contents. There appears to be no "unpacker " in Isadora.

Thanks

John


william
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Feb 25, 2008, 10:01 PM

Post #2 of 2 (707 views)
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Re: [JJHP3] Using Table as an array or coll? [In reply to] Can't Post

Tables function differently in Isadora than they do in Max. You can't really pass information through a table and draw the same sort of results as Max without a lot of tweaking, excess actors, and headaches.

If you know what the values are that you want for each separate file, and you don't plan on manipulating these live, beyond triggering the set values, your best bet is to build Macros with Trigger Value actors that will send out 3 pieces of data (ie Pan/Vol/Route).

However, using 3 tables seems like a totally legitimate way of accomplishing this as well, especially if you need all of the data out in the open.

The best way to pack and unpack information in Isadora is to use the Macro actor and build all of the functionality you need inside of it.

 
 
 


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