
andrewnewy
Novice
Feb 18, 2008, 3:55 AM
Post #5 of 7
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Re: [Mark Coniglio] Scene Change - Pause
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Hi, Thanks Mark, I've been chatting with william in one of the other posts, What he suggested is to use macro's all in one scene, this approach has helped alot, as now I'm only seeing a pause of about 1/2 frames, which while isn't great, is acceptable. I did try preloading at one point, but it didn't seam to make any difference, (I was only test at that point, so only loaded 2 clips. But I might give it another shot now that we're plotted. Is there a maximum time clips can be left pre-loaded? reason being is the only time I have an issue is when we have a clip, or few clips playing, and then when I try and load the next clip is when I get the pause. I've currently got it setup: Clip 1 Playing On 'Go' - Set Movie Player 2 to on 0.3sec Inisiate the cross fade. I've attached a picture of what's inside the macro. starting the clip Playing just before I fade to it, certainly helps, But preloading the clips would probably only work if I could load, 3 to 4 clips in advance (which would be 5-10 Min) before they got played. I haven't had time to try it yet, but does Core Video help with is at all? Anyway the DIrector seams to be happy for the moment, but any further words of wisdom would be greatly appreciated! Also, just while I'm here (and sorry this is become a long post) but is there any way of 'sending' a Control Link # from within the patch? essentially emulating a 'Link' or a button press? Just looking for a neater solution for linking 116 macros to a Sequential trigger other than manually drawing line from each point! (call me lazy!)
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