
william
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May 21, 2008, 7:26 AM
Post #6 of 9
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Re: [skulpture] How to trigger something once...
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In the past, I've used a pass value actor set to a max of 1 so when the curve hits one, even if a pulse or a trigger is still coming it, nothing passes. There is an integer counter inline before set to stop counting at 2 (for some reason when it's set to 1, it occasionally won't fire properly. Anyway, this is setup so these two actors both stop calculating after 1 pulse for the pass value, and 2 for the IC, to save on cpu (however minimal it is). Actor attached.
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